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Digital Professional

This rubric covers the skills, opportunities and strategies to survive as a modern data scientist, knowledge engineer or digital professional, and how to avoid its pitfalls. This includes data optimization, finding business opportunities, advancing education, improving job hunting skills, and navigating the impacts of automation on individuals.

Lubań, Poland – July 2, 2021: Different types of Rubik’s cube o

The Similarities of Solving Data Problems and Rubik’s Cubes

  • Sameer Narkhede 

In 1974, two distinct but interestingly similar milestones were achieved that would greatly affect the lives of data engineers: the Rubik’s Cube was invented, and IBM released the first relational database. Since its original rise in the 1980s, the Rubik’s Cube has become the world’s most popular puzzle toy.

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DSC Weekly 27 Sept 2022 – Corpus Wars

  • Kurt Cagle 

n many respects, we are facing not the need for a new form of money but rather a new form of economics – a discipline about the world where scarcity still holds in physical materials but where overabundance is the rule in virtual ones. To me, this is one of the key tenets that need to be hammered out in the metaverse: How do the actual creators of the virtual worlds, and not just the hosts, get paid for their work?

Machine Automation on a par with Human Labor

DSC Weekly 20 Sept 2022 – Where Have All The Workers Gone?

  • Kurt Cagle 

n many respects, we are facing not the need for a new form of money but rather a new form of economics – a discipline about the world where scarcity still holds in physical materials but where overabundance is the rule in virtual ones. To me, this is one of the key tenets that need to be hammered out in the metaverse: How do the actual creators of the virtual worlds, and not just the hosts, get paid for their work?

Machine Automation on a par with Human Labor

DSC Weekly 13 Sept 2022 – The Automation Balance

  • Kurt Cagle 

n many respects, we are facing not the need for a new form of money but rather a new form of economics – a discipline about the world where scarcity still holds in physical materials but where overabundance is the rule in virtual ones. To me, this is one of the key tenets that need to be hammered out in the metaverse: How do the actual creators of the virtual worlds, and not just the hosts, get paid for their work?

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